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Esports

Entertainment and Media

Overview

Esports in Asia is a rapidly growing industry where players compete in organized video game tournaments, attracting large audiences both online and in-person, with significant sponsorship and media rights deals.

Products/ Services

Products and services include esports tournaments, live streaming platforms, team management, and sponsorship deals.

Market Segmentation

The market is segmented by game genre (MOBA, FPS, battle royale), by platform (PC, console, mobile), and by region (East Asia, Southeast Asia, South Asia).

Key Players (in Asia)

Tencent Esports (China), Garena (Singapore), Riot Games (Asia Operations), Nexon (South Korea), PUBG Corporation (South Korea).

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COUNTRIES COVERED

Japan

South Korea

China

Taiwan

Vietnam

Thailand

Indonesia

Malaysia

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Philippines

Cambodia

COUNTRIES COVERED

Japan

South Korea

China

Taiwan

Vietnam

Thailand

Indonesia

Malaysia

Singapore

Australia

Philippines

Cambodia

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