top of page
Esports
Entertainment and Media
Overview
Esports in Asia is a rapidly growing industry where players compete in organized video game tournaments, attracting large audiences both online and in-person, with significant sponsorship and media rights deals.
Products/ Services
Products and services include esports tournaments, live streaming platforms, team management, and sponsorship deals.
Market Segmentation
The market is segmented by game genre (MOBA, FPS, battle royale), by platform (PC, console, mobile), and by region (East Asia, Southeast Asia, South Asia).
Key Players (in Asia)
Tencent Esports (China), Garena (Singapore), Riot Games (Asia Operations), Nexon (South Korea), PUBG Corporation (South Korea).
bottom of page